In the end everyone agreed that Mehmet's paper on reputation management in an auction game was the best candidate paper the reasons discussed were:
- Has actual experimental results and comparison
- Discusses Bayesian and Evolutionary games so it relates to class material.
- Was long and dense enough to create several slides and require some indepth discussions.
- Was on the topic of Auctioning, which we have found is a desired skill in a real-world job market.
- Patrick's social network paper was too short and was on the Shapley value which may not tie that closely into lecture material.
- Nate's paper was on Satisficing games which also may not tie that well into lecture material, and satisficing games seem a complex subject.
- Guan's paper, while an application of game theory, was too theoretical with theorems and proofs and no experimental results.
- Joo's paper the experimental results did not seem as easy to discuss as Mehmet's paper.
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